tag:blogger.com,1999:blog-5033733183905536902024-03-14T10:25:23.467-07:00NIK 3D FXCharacter Setup in 3D animation is a technical art with specific skill for design and aesthetics. Rigging, Hair, Cloth, Particles, Fluids, Anatomy, Creatures, Logic, Art. This is where my passion lies.Nikhil M. Anandhttp://www.blogger.com/profile/13458487659237414157noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-503373318390553690.post-36290890369136218132013-07-27T10:27:00.000-07:002013-07-27T10:27:51.919-07:00<div dir="ltr" style="text-align: left;" trbidi="on">
<iframe allowfullscreen="" frameborder="0" height="281" mozallowfullscreen="" src="http://player.vimeo.com/video/71163959" webkitallowfullscreen="" width="500"></iframe> <br />
<a href="http://vimeo.com/71163959">VFX Destruction Demo - Shot breakdown</a> from <a href="http://vimeo.com/user2057193">Nikhil M Anand</a> on <a href="https://vimeo.com/">Vimeo</a>.</div>
Nikhil M. Anandhttp://www.blogger.com/profile/13458487659237414157noreply@blogger.com0tag:blogger.com,1999:blog-503373318390553690.post-91597714910700553362013-06-12T21:55:00.000-07:002013-06-12T21:55:39.962-07:00Creature TD Demo Reel 2013<div dir="ltr" style="text-align: left;" trbidi="on">
<iframe allowfullscreen="" frameborder="0" height="363" mozallowfullscreen="" src="http://player.vimeo.com/video/37672464" webkitallowfullscreen="" width="500"></iframe> <br />
<a href="http://vimeo.com/37672464">Creature TD Demo Reel - 2013</a> from <a href="http://vimeo.com/user2057193">Nikhil M Anand</a> on <a href="http://vimeo.com/">Vimeo</a>.</div>
Nikhil M. Anandhttp://www.blogger.com/profile/13458487659237414157noreply@blogger.com0tag:blogger.com,1999:blog-503373318390553690.post-27930095966458765072013-04-06T06:11:00.001-07:002013-04-06T06:16:05.875-07:00Fabric folds..<div dir="ltr" style="text-align: left;" trbidi="on">
Here's an excellent resource on cloth and the types of folds we as Cloth TD's and artists need to keep in mind while designing and simulating costumes.<br />
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<a href="http://www.mightyartdemos.com/mightyartdemos-bradley.html">http://www.mightyartdemos.com/mightyartdemos-bradley.html</a></div>
Nikhil M. Anandhttp://www.blogger.com/profile/13458487659237414157noreply@blogger.com0tag:blogger.com,1999:blog-503373318390553690.post-23209867645440080282013-04-06T05:54:00.001-07:002013-04-06T06:12:57.154-07:00Maya Nucleus Constraints tool -- PyQt -- Python <div dir="ltr" style="text-align: left;" trbidi="on">
<a href="https://vimeo.com/43789248">Maya Nucleus Constraints tool-PyQt-Maya Nucleus-Python demo</a><br />
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<iframe allowfullscreen="" frameborder="0" height="363" mozallowfullscreen="" src="http://player.vimeo.com/video/43789248" webkitallowfullscreen="" width="500"></iframe> <br />
<a href="http://vimeo.com/43789248">Python - PyQt - Maya Nucleus - TD Demo 2012</a> from <a href="http://vimeo.com/user2057193">Nikhil M Anand</a> on <a href="http://vimeo.com/">Vimeo</a>.<br />
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Nikhil M. Anandhttp://www.blogger.com/profile/13458487659237414157noreply@blogger.com0tag:blogger.com,1999:blog-503373318390553690.post-8755037113486227602010-11-01T05:44:00.000-07:002010-11-20T00:52:53.918-08:00SideFX at Sydney<a href="http://www.sidefx.com/index.php?option=com_content&task=view&id=1843&Itemid=226">http://www.sidefx.com/index.php?option=com_content&task=view&id=1843&Itemid=226</a><br /><br />I attended the presentation by Jeff Wagner, Side FX held on Saturday and learnt a lot from it. The Flip Solver & the new RBD system in H-11 are particularly interesting. I'm looking forward to working on some tests so that I can post them here. I've been silent on the blogging front for some time now but I hope to get back to being a bit more active!Nikhil M. Anandhttp://www.blogger.com/profile/13458487659237414157noreply@blogger.com1tag:blogger.com,1999:blog-503373318390553690.post-55144127294264556922010-03-13T23:20:00.000-08:002010-11-20T00:46:06.944-08:00Clash of Willa & the Ghoul... A Work in Progress<object height="265" width="400"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=10166717&server=vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=&fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=10166717&server=vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=&fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="265" width="400"></embed></object><p><a href="http://vimeo.com/10166717">Clash of Willa & the Ghoul... A Work in Progress</a> from <a href="http://vimeo.com/user2057193">Nikhil M Anand</a> on <a href="http://vimeo.com/">Vimeo</a>.</p><p>Rigging & Cloth Simulation: Nikhil M Anand<br />Effects (Development in Progress) - Nikhil M. Anand<br />Character Modelers: Mark Dedecker & Cory Collins<br />Character Animation: Sam Baker<br />Cinematography - Padmakumar M.J. & Nikhil M. Anand. </p>Nikhil M. Anandhttp://www.blogger.com/profile/13458487659237414157noreply@blogger.com0tag:blogger.com,1999:blog-503373318390553690.post-72333693562932385462009-11-22T23:28:00.000-08:002010-11-20T00:50:40.508-08:00More Cloth on its way!Hi!<br /><br />Ok so now its time I get some updates of myself out here on my blog.. I've been in Bangkok for some time now. Its been a great working holiday so far! NCloth is beginning to treat me pretty well off late with a whole bunch of tests in the pipeline. Wrinkles on CG Cloth have been the holy grail for most cloth artists in our industry. But trust me guys this is one beast you must do your best to tame. And I say again you must 'cause once tamed, he becomes your best friend!!<br /><br />So well my loyal blog followers.... Keep your eyes peeled on this page! Cause you are not gonna be disappointed!<br /><br />Cheers!<br /><br />Nikhil.Nikhil M. Anandhttp://www.blogger.com/profile/13458487659237414157noreply@blogger.com0tag:blogger.com,1999:blog-503373318390553690.post-76233604138112521482009-10-18T08:46:00.000-07:002010-11-20T00:52:34.909-08:003D World tips for impressive fluid effects<div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.3dworldmag.com/page/3dworld?entry=15_tips_for_impressive_fluid"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 185px; height: 123px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTEy-QDXerryYpOhse7jAjDw_058vVi_YQcT8Arw7qFIdl1Q6No8H2VYxbLHcHZCORpe9SwF6YpkmIGeYWdaBLgbAi8kQBXiBdTlqv2y4Yfg7oBcztNWJyah9Ni8QGWEXNPzo4RZVOVK0/s400/15_tips_for_impressive_fluid.jpg" alt="" id="BLOGGER_PHOTO_ID_5393967414038088386" border="0" /></a><span style="font-family: georgia;font-size:100%;" ><br />Five of the industry’s leading fluid experts provide a selection of tips designed to help avoid that sinking feeling when simulating (and faking) fluid-filled scenes.<br />I found this article very informative.</span><b><br /></b></div>Nikhil M. Anandhttp://www.blogger.com/profile/13458487659237414157noreply@blogger.com0tag:blogger.com,1999:blog-503373318390553690.post-56481150015078724482009-09-21T22:42:00.001-07:002013-06-12T22:14:43.210-07:003D World Cloth Simulation tips<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.3dworldmag.com/page/3dworld?entry=40_clothing_simulation_tips"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 185px; DISPLAY: block; HEIGHT: 123px; CURSOR: pointer" id="BLOGGER_PHOTO_ID_5384163843086141698" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjaciTrG-IAY7jG-DNVG57tTSIPRls5wN38Qkq_rHfcxhr6Z5KykmAzK1C3qpETx7lUjfN8gpLoXBjogzMbwfwJO06RubxAex0vQDyFspsgpTNp1dpNZ1gk2rjFPvhhqxxK6QsOBXGD27M/s400/40_clothing_simulation_tips.jpg" /></a>Here are some very good cloth simulation tips which would be really useful for cloth artists.<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.3dworldmag.com/page/3dworld?entry=40_clothing_simulation_tips"><br /></a>Nikhil M. Anandhttp://www.blogger.com/profile/13458487659237414157noreply@blogger.com0tag:blogger.com,1999:blog-503373318390553690.post-75373337741884603232009-08-15T10:20:00.000-07:002010-11-20T00:55:36.435-08:00Update!Ok, so its been 2 weeks now since my last post. Here's the update. The high-end creature rigging for AFX has been going pretty smooth. Done using a combo of muscle simulations and psd techniques, its been quite an amazing project. The test renders are looking awesome with the creatures doing some crazy stuff in the film - the AFX team rocks! These mean beasts in this flick are sure gonna be something to reckon with.<br /><br />Coming back to Willa, I recently laid my hands on some motion capture animation which looked pretty decent. Past couple of days was spent on cleaning up that data since it was recorded from a character who was smaller in frame than Willa who is slightly broad shouldered being a warrior princess. Though the funny thing here is that Willa is now doing the rock and roll! Wonder if people belonging to her time and age even knew what rock and roll was all about! Now she is all ready for the next stage which is Cloth Simulaton. Once the cloth setup is done, I would be putting all these elements together and we should see a fully rendered animation of the warrior princess up online for you guys!<br /><br />On the TD front, I've been putting together an auto-rigging pipeline tool which has been in progress for some time now. I've always used a combination of scripts when I do character rigging in Maya since its rarely the case where 2 characters or creatures need to do the same thing in any major production. So I've developed a set of custom scripts for different such scenarios with a permutation & combination of anatomical body parts that make up any creature.Nikhil M. Anandhttp://www.blogger.com/profile/13458487659237414157noreply@blogger.com0tag:blogger.com,1999:blog-503373318390553690.post-34567509132174410702009-07-28T06:10:00.000-07:002010-11-20T00:57:09.255-08:00Its personal projects time!Its been a week since I updated my blog. I'm trying to be regular now :) The next project in the pipeline is a hairstyle for Willa and a ghoul creature in action. This ghoul was modeled by none other than Cory Collins. I recently finished rigging the ghoul and I'm hoping Cory gets the time in his busy schedule to animate :) There some good secondary dynamics and cloth to be done with Mr.Ghoulie too. I'm lovin it! Exciting work happening finally on the personal reel front!! Woot!! Woot!!Nikhil M. Anandhttp://www.blogger.com/profile/13458487659237414157noreply@blogger.com0tag:blogger.com,1999:blog-503373318390553690.post-32630133870327927922009-07-21T07:11:00.000-07:002010-11-20T00:57:38.548-08:00Willa Animation Test<div style="text-align: center;"><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dxeXqepvwGL_-bKpkKMPkGnLypTAc6DcgeuRo-Q_KEBS4Oknl2eDp5pXW1-40131OOsgim3g-et-fThMEBnHw' class='b-hbp-video b-uploaded' frameborder='0'></iframe><br /></div>Here's an animation test done by the one and only Cory Collins :). Mark my good friend created Willa and gave me the opportunity to rig her up. Willa's a game model and we hope to have her do some fun stuff soon!Nikhil M. Anandhttp://www.blogger.com/profile/13458487659237414157noreply@blogger.com0